Battery bandit

Solo animated short. One month plus.

Character design by Andrey Yablonskiy.

Modelled, animated, lit, and edited by me.

IDENTITY · 2026

The film

Where it started

Emotion without a face

Introducing the character

What I did

The film

A battery-powered robot breaks into a supermarket to steal a high-powered battery. The theft sets off a citywide police chase. No dialogue. The story runs on movement, timing, and camera alone.

Where it started

I found a robot illustration by Andrey Yablonskiy online and it sparked the whole film. I wanted to see if I could take that static character and give it life, motion, and a story. So I built the idea around a robot trying to steal a battery.

Emotion without a face

The robot has no facial features. Every feeling had to come from the body. I filmed myself acting out each beat, then studied the footage frame by frame to break down weight, timing, and posture. I mapped that onto a stiff, stylised robot without losing personality.

Introducing the character

I reveal the Bandit through a wanted poster before the audience sees him move. It builds suspense and hints at who he is before he does anything. Small setup, bigger payoff.

What I did

Solo, start to finish. The robot design is Andrey Yablonskiy's original design. I built the 3D model, rigged it, and animated it from his concept. Everything else is mine: the environment, props, camera, lighting, effects, compositing, and edit.


The only outside assets were the chase vehicles. I designed and animated the 2D chase sequence myself to push the story past the 3D world.

Tools: Maya, After Effects, Premiere Pro.

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